package survivalstagegenerator.Opponents;

import survivalstagegenerator.Opponent;

public class BossLouisEx extends Opponent {
	public static final int[] HP_NUMBERS = new int[] { 500, 750, 1000, 1250, 1500 };
	public static final int[] STRENGTH_NUMBERS = new int[] { 350, 400, 400, 400, 400 };
	
	public static final int CHAR_ID = 50;
	public static final int NOT_ADDED = 0;
    public static final int NOT_ADDED_PROB = 0;
	public static final int NO_HP_INCREASE = 0;
	public static final int BOSS_PHASE_NOT_ADDED = 0;
	public static final int BOSS_PHASE_NO_HP_INC = 0;
    
    public BossLouisEx() {
        super(BossLouisEx.HP_NUMBERS, BossLouisEx.STRENGTH_NUMBERS, 50, BossLouisEx.NOT_ADDED_PROB, 0, 0, 0);
    }
}